Jerk Fighting

''This article is about fighting with jerks. For information on types of jerks, see here.''

Jerk Fighting is a minigame of the Burgulon chapter of Planet Life. It involves using Jerks from a Jerk Squad to fight intruders intent on eating the Stardust from Burgulon's core. The minigame is played in order to defeat Jack and his minions, along with the Dereks summoned from the Space Radio and the Derek Summoner.

Gameplay
At the beginning of a round, four Jerks are drawn from the Jerk Squad, and the player is told the amount of Stardust the enemy intends to eat. Each Jerk can be used for a certain amount of jerk actions, from 0 to 3. Each completes an action, which may be to damage the enemy, bake Muffins, or other functions. Afterwards, the Jerk is beat up by the enemy, rendering it unusable. If there are not enough Jerks to complete a draw, the beat up Jerks recover and are added back to the Jerk Squad.

Two stats are used to determine the skill of the Jerks: Attack power and Muffin power, which boosts the damage dealt and Muffins baked, respectively. Each's base value can be upgraded at the Jerk Club for Wood and Coco, respectively, and can be raised for the remainder of a battle by using the Jerk Coach to boost attack power by multiplying its multiplier and Jerk Manager to boost muffin power by adding to its multiplier. These boosts stack. For instance, if a Jerk did 100 damage, and he were to be boosted by 50%, his total damage would be 150. However, if you were then to boost him by 100%, he would d 300 damage, as opposed to 250.

Once the player has no more Jerks available, the round ends. The player can also manually end the round, possibly forced to do so if they do not have enough jerk actions to use any available Jerks. Once the round ends, the enemy eats Stardust from Burgulon's core. If Burgulon runs out of Stardust, the minigame ends in a loss. However, the enemy will first eat Muffins baked in the previous round, each in place of one Stardust. Afterwards, if and only if the enemy is still hungry, they will eat Stardust from Burgulon's Core.

Once the enemy is defeated, the Jerk Squad loots them, earning the player Space Rings, a quantity of either Wood, Coco, or Stardust, and finally, the Jerks gives Burgulon Lollipops for "being nice to them".

Tips and Tricks
(this is by no means a comprehensive list, just some simple tricks to help you)


 * 1) Use any stat-boosting jerks at the beginning of the round. If you have a chance to do 100 damage but you only do 25, you're essentially wasting a perfectly good jerk.
 * 2) The Angry Fat Kid Jerk is almost assuredly the strongest jerk in the game. With the right combination of damage and muffin boosting, he can beat any enemy in one hit. Since he deals more damage the more muffins you bake, and he is boosted by attack power and coaches, he can deal millions of points of damage in a single turn - provided the turn is extended through the use of jerkomacers & cheating jerks and/or Juggler jerk.
 * 3) Use your turn-boosting jerks sparingly. If you only need to use 3 jerk actions, but you bump it up to 7, then that's 4 jerk actions wasted, and 2 cheaters that you could have used later, but now can't.
 * 4) Certain jerks are more powerful the more jerks you have alive or dead. For instance, if a Pack Leader Jerk shows up when you only have 4 healthy jerks left, it would be a waste of three actions. However, if you get him on the first round, always use him. The same goes for the Vengeful Jerk, only vice versa. If you get a Vengeful Jerk during the first round, and you use him, you've basically wasted something that could otherwise do hundreds of points of damage. Wait for a few more jerks to get beaten up, and then use him.